Official PC minimum specs for We Were Here Tomorrow: Windows 11, Ryzen 5 3600, 8GB RAM, GTX 1660Ti, 50GB. Recommended specs not yet published.
We Were Here Tomorrow PC System Requirements
The official minimum specs for We Were Here Tomorrow on PC ask for Windows 11, an AMD Ryzen 5 3600-class processor, 8 GB of RAM, and an Nvidia GTX 1660Ti with 6 GB of VRAM, plus 50 GB of free disk space and a working microphone. Integrated graphics are explicitly not supported.
No recommended specs have been published — the Steam page currently lists minimum requirements only. Anything you read elsewhere claiming recommended numbers is speculation, so this page sticks to what the store page actually says and what it implies for your hardware.

Official Minimum Requirements
| Component | Minimum |
|---|---|
| OS | Windows 11, 64-bit processor and operating system |
| Processor | AMD Ryzen 5 3600 or equivalent |
| Memory | 8 GB RAM |
| Graphics | Nvidia GTX 1660Ti 6 GB or equivalent; integrated graphics not supported |
| DirectX | Version 12 |
| Network | Broadband internet connection |
| Storage | 50 GB available space |
| Other | Working PC-compatible microphone |
Official source: We Were Here Tomorrow on Steam
What the Specs Mean in Practice
Windows 11 is mandatory on paper. The store page names Windows 11 specifically, with no Windows 10 entry. In practice many Unreal-era titles with this wording still launch on Windows 10, but expect no support if something breaks there — if your machine can take the free upgrade, do it before October 20.
The GPU floor is a 2020 mid-range card. A GTX 1660Ti with 6 GB of VRAM is modest by 2026 standards, and the explicit integrated-graphics exclusion tells you the game leans on the GPU for its atmospheric lighting. Gaming laptops with Iris Xe or Radeon 780M-class integrated graphics are the one category that should be cautious — the page says they are not supported.
8 GB of RAM is the floor, not the comfort zone. With Windows 11, a browser with a guide open, voice chat, and the game itself, 16 GB is the realistic comfort level. The game will likely run on 8 GB, but close background applications first.
50 GB is large for this series. Earlier entries were small downloads; Tomorrow's 50 GB reflects far bigger environments — the Norcek facility, the Antarctic exterior, and higher-fidelity art. Clear the space before launch night rather than during it.
Recommended Specs: Not Published Yet
As of late September 2026, the Steam page shows minimum requirements only, with the recommended section absent. This is normal for unreleased games — developers often finalize recommended numbers after late optimization passes (watch the SteamDB depot history for build activity). We will update this page the moment official recommended specs appear.
Until then, a sensible rule: any PC comfortably above the minimum — a current-generation mid-range CPU, 16 GB of RAM, and an RTX 3060-class GPU or better — should handle the game without trouble, given where the minimum bar sits.
Console Players: Nothing to Check
If you play on PlayStation 5 or Xbox Series X|S, there are no specs to compare — the game is built for those machines and will simply run. The only console-side requirements are an internet connection, a headset for voice, and on Xbox a Game Pass Core or Ultimate subscription for online play (see the Xbox store listing). Platform details live in crossplay and platforms.
Pre-Launch Checklist for PC Players
- Confirm Windows 11 (or accept the risk on Windows 10).
- Free up 50 GB on an SSD if possible.
- Update GPU drivers in launch week — day-one drivers are common for October releases.
- Test your microphone at the OS level; the game requires voice.
- If you are below the GTX 1660Ti line, consider the console version instead of gambling on unsupported hardware.
The store page excludes integrated graphics explicitly. If your only PC is a thin-and-light laptop without a discrete GPU, plan to play on PS5 or Xbox rather than hoping the minimum specs are conservative.
FAQ
Can my PC run We Were Here Tomorrow?
Compare against the official minimum: Windows 11, Ryzen 5 3600-class CPU, 8 GB RAM, GTX 1660Ti 6 GB, 50 GB space, and a microphone. Hit all of those and you meet the published bar.
What are the recommended specs?
Not published yet. The Steam page lists minimum requirements only as of September 2026. This page will be updated when the developers post them.
How big is the download?
50 GB of free space is required on PC per the Steam page. Console sizes are not published yet.
Can I play on a laptop without a graphics card?
Officially no — integrated graphics are listed as not supported. A gaming laptop with a discrete GPU is fine; an ultrabook with integrated graphics is not.
Related Guides
- How to play co-op with a friend — the full session setup.
- Languages and subtitles — the 16 supported languages.
- Voice chat and microphone setup — the mandatory mic, configured right.
- FAQ — quick answers to every common question.
More We Were Here Tomorrow Wiki Guides
We Were Here Tomorrow FAQ: release date, price, crossplay, solo, co-op setup, PC specs, languages, story and series order — quick verified answers.
How long is We Were Here Tomorrow? Official length unannounced — honest estimate from series history: Forever took 10-12 hours. What to plan for.
How to play We Were Here Tomorrow with a friend: two copies, invites, microphone and controller setup for online co-op on Steam, PS5 and Xbox.
All 16 supported languages in We Were Here Tomorrow: interface, full audio and subtitles per language, including Chinese, Japanese and Spanish.
Who is Norcek Industries and who is the Director in We Were Here Tomorrow? Every confirmed fact about the facility and its owner, spoiler-free.
We Were Here Tomorrow costs $19.99 with a 10% launch discount. Standard, Soundtrack and Fan Edition contents, and what two players must buy.
We Were Here Tomorrow launches October 20, 2026 on Steam, PS5 and Xbox Series X|S with full crossplay. Launch time, platforms and price facts.
No, We Were Here Tomorrow has no single-player mode. It is co-op only and both players need a copy. Options for solo players explained.
